Jump to content
VinceNoir

Nintendo Switch

Recommended Posts

13 hours ago, orangecity23 said:

BotW mixes up the formula that they've been sticking too since Link to the Past on the SNES. Since LttP, it's basically been a run through 8(ish) dungeons in order on the overworld, with a new key item in each dungeon that gets used extensively in that dungeon to solve puzzles as well as beat the boss, before a big showdown with Gannon(dorf).

 

In BotW, they give you all your key items up front, and the order you tackle things in is completely open. There are still 4 decent dungeons, where you can get some very useful (but non essential) power up moves that make the final boss a lot easier. The map is covered with lots of tiny hidden shrines, with each one containing a puzzle room (or combat room), which is a lot like a single room you might find in a traditional dungeon with some kind of goodies inside (piece of heart etc). If you are a madman, you can try and storm Ganon's castle right at the beginning. You'll almost certainly die, but the option is open.

 

I'm a big fan of traditional Zelda, but still loved Breath of the Wild. There was still more than enough of the traditional Zelda roots there for me, in the combat and the shrine puzzles. The physics engine in the game is excellent, so combat is a joy, and you can take on enemy encounters in any way you choose. The overworld is pretty stunning, and it's nice to just adventure round it exploring nooks and crannies just for the hell of it.

 

Looking forward to the sequel, I enjoyed the storyline dynamic between Link and Zelda last time, so hopefully we get a lot more of that this time. Would be great to have some unique dungeons back with some cool bosses, would be cracking to take on some big Dodongos or a dragon or something like that. Also, thinking about the potential to add things like the hookshot into this physics engine would be incredible.

 

 

For me its all about the boss fights in a Zelda game. Ocarina of Time was sooooo good for its boss fights. Twilight Princess bosses were ace. I love the dungeon aspect of finding the item needed to beat the dungeon, each temple in OoT was well thought out (even the dreaded water temple).

 

The dungeons in BOTW were ok but the bosses were just pants. The fact they took Ganons health down to half after beating all dungeons killed it for me also. Just didn't sit well with me. The final Ganon boss when on horseback was too easy also.

 

Its weird cause everything else about BOTW I liked. Although it was too easy to make food which basically made you invincible. I never tried the hard mode so I'm sure that would have corrected the food problems but it was just the boss fights that killed any thought of it being better than previous Zelda games. Loved the shrines and combat was great. Then the ratings were 10/10 and I just couldn't forgive the bosses in the game. Solid 7/10 for me and a decent Zelda game but personally I love Twilight Princess and for nostalgia OoT and Majoras Mask I adored as a kid

Share this post


Link to post
Share on other sites
1 hour ago, kingcarr21 said:

For me its all about the boss fights in a Zelda game. Ocarina of Time was sooooo good for its boss fights. Twilight Princess bosses were ace. I love the dungeon aspect of finding the item needed to beat the dungeon, each temple in OoT was well thought out (even the dreaded water temple).

 

The dungeons in BOTW were ok but the bosses were just pants. The fact they took Ganons health down to half after beating all dungeons killed it for me also. Just didn't sit well with me. The final Ganon boss when on horseback was too easy also.

 

Its weird cause everything else about BOTW I liked. Although it was too easy to make food which basically made you invincible. I never tried the hard mode so I'm sure that would have corrected the food problems but it was just the boss fights that killed any thought of it being better than previous Zelda games. Loved the shrines and combat was great. Then the ratings were 10/10 and I just couldn't forgive the bosses in the game. Solid 7/10 for me and a decent Zelda game but personally I love Twilight Princess and for nostalgia OoT and Majoras Mask I adored as a kid

I would love it if they remade Ocarina Of Time - was one of the epic games of my youth (along with Super Mario 64) and would love to replay it again with modern graphics as I'm sure the gameplay would still stand up. 

Share this post


Link to post
Share on other sites
6 minutes ago, syston_fox said:

I would love it if they remade Ocarina Of Time - was one of the epic games of my youth (along with Super Mario 64) and would love to replay it again with modern graphics as I'm sure the gameplay would still stand up. 

Would be great but I think if they wanted to go for modern graphics then I would focus on a brand new Zelda adventure. I don't think a remake would stand up to the original just simply down to how revolutionary the original was in the gaming industry. 3D open world and Z targeting in OoT changed the way games were made moving forward. A remake, as good as it could potentially be, just will not beat the original imo.

 

Would love to fight Volvagia in the Fire temple again with modern graphics. Smashing his face with a hammer again would be so satisfying lol 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...