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kingcarr21

Warzone 2

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Quite looking forward to this. 

 

I had a bit of fun with Cold War when it came out, but didn't much like that iteration of Warzone.

 

Think I'll enjoy the return to an Urban map. Was never great at it Warzone, but got decent enough to enjoy it when playing on the Verdansk map.

 

Will be interesting to see how the gameplay differs. 

 

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17 hours ago, Lako42 said:

Playing it now. 

 

They've ****ed up loadouts and plates for me. 

 

Just keep it simple ffs

I like the new system. It was boring before doing the same thing regarding loadouts. Now i feel like i have to use plenty of different weapons. I also really like the armor plate system and deciding what i want to carry in my bag.

 

They have basically taken Blackouts looting system. i forgot how much i used to like Blackout. 

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4 hours ago, Lako42 said:

How?

It's been taken down now but was up for a good day or so.

 

There was an offer for people who pre-ordered the base game where you upgrade to Vault Edition for £30, however this offer would still appear to those who hadn't pre-ordered a couple of days ago if they bought the base game, thing is you're allowed a refund from their store if you "accidentally" bought and have played less than an hour. So you'd buy the base game off the Microsoft store £70 and then this offer would pop up for the Vault edition £30, then you'd buy that too but then immediately request a refund for the £70 base game, leaving you with the entire Vault edition for £30 ... and as far as I can tell everyone immediately were refunded with no questions.

 

Strangely enough there was a very similar glitch for Cold War, which allowed you to get the base game for £5 not long after release. Although that game was terrible.

 

I loved MW19, not for WZ but just for TDM and the usual old classic game modes. Gunplay was great and the maps were too. I'm not really feeling the maps yet in this one and the progression system seems needlessly convoluted, but will keep trying.

Edited by Jaspa
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  • 2 weeks later...
41 minutes ago, Lako42 said:

I've gotten a bit more into this now and i'd say im enjoying it more than the last warzone overall 

Agreed, i just think the map size is perfect. If you want to go all guns blazing you can do but if you want to loot up in a quieter place then there are plenty of places you can go.

 

Warzone 1 became so repetitive, land, get money for loadout, go for the win. So every game you were using the same guns all the time.

 

This Warzone i love that every game i am using different weapons as it is much more of a chore to get your loadout. I really like the looting system also. So you can attack with multiple strategies. Here's hoping for some good improvements moving forward

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2 hours ago, syston_fox said:

Yup. First COD in ages I've enjoyed and play regularly. 

 

Managed a second place in quads and 4th in solo but that's my limit. 

Have been really enjoying this iteration of Warzone as well.

 

Seem to be incapable of maintaining sufficient awareness when it comes to the endgame in urban areas. At least one person from a team manages to get the drop on me.

 

Only game I've won involved the end circle shrinking down to the oasis, where there's only trees for cover. Managed to survive running in early, and then went absolute ham with a sniper to get about 6 kills in the last minute or so as people ran towards me.

Edited by samlcfc
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  • 4 weeks later...
  • 3 weeks later...

Anybody else find themselves still trying to play this with friends but are sick to death of the amount of cheaters. Yet you all still return in the hope of getting 1 decent game.

 

This game could be so good, but it looks to me that the number of cheats far outways the number of true players. Clearly there is a bigger market for encouraging cheaters than actually creating an anti cheat

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  • 3 weeks later...

They are making a huge amount of changes to this in the next season pass

 

Basically reverting every change they made from WZ1

 

https://www.callofduty.com/blog/2023/01/call-of-duty-modern-warfare-II-warzone-2-0-season-02-community-update

 

The Gulag

1v1 Gulag will be returning with the launch of Season 02. With this change, Players will see the return of the original Warzone overtime mechanic - the Domination-style flag control point - in place of the Jailer.

In order to bring this change online sooner - we have edited the existing Season 01 Gulag for better 1v1 combat, but are actively working on a dedicated 1v1 map for future seasons.

We’ve also made some logistical changes to the Gulag experience. Ground loot has been revisited as well as the Loadouts that Players will spawn in with. We’ve updated the pool to include Assault Rifles, Submachine Guns, and Light Machine Guns as Primary Weapons as the Circles progress. Shotguns have been removed from the rotation, while Handguns will remain available as Secondary Weapons. 

For those leaving the arena victorious, the Gulag will grant a larger Cash reward to players. This change to cash will allow redeploying players to get back on their feet a bit faster.

Alongside increased victory Cash rewards mentioned in the previous section, the Gulag will now spawn Cash as ground loot to encourage and reward Players willing to prowl the arena.

 

Cash Economy

In addition to the cash changes to the Gulag outlined above, we are balancing the Battle Royale economy with a slight reduction to cash rewards for completing contracts. Additionally, we are increasing the lowest value of Cash piles from ground loot to $800 and from Cash Registers to $500 (previously $100 minimum).

In addition to this, Cash can be acquired via ground loot, containers, and white Stronghold Supply Boxes throughout Al Mazrah, but can no longer be found in basic and legendary Supply Boxes.

This redistribution should make for quicker, more consistent gameplay in the pursuit of resources.

 

Loot & Inventory

As announced last week, we’re shifting away from loot windows/menus to floating loot that will now drop out of all containers in the world, similar to loot from Supply Boxes.

This change is intended to improve the pace of gameplay by minimizing time spent navigating the UI and getting Players back in the action faster.

We were excited to see the new Backpack system give Players the agency to customize their inventory for a desired playstyle or role within a Squad. In our continued effort to balance engagements, Medium/Large Backpacks will no longer be available and eliminated Players will drop loot onto the ground rather than loot-filled Backpacks. Every Player will have the same Backpack throughout the entire game which will subsequently reduce the impact of stacking medical supplies, Equipment, and Killstreaks. We will continue to look for feedback and provide updates that streamline the looting experience for everyone.

 

Loadouts

Loadouts have always been a core part of Warzone’s Battle Royale, and something we pay close attention to. The changes Players have seen with the launch of Warzone 2.0 and since then have ultimately been in pursuit of the most fulfilling experience for the individual, and the team, all while keeping things challenging. As such, we’re making further changes to how Players acquire part of or the entirety of their Loadouts.

Season 02 will introduce customizable Perk Packages! This feature will launch with a slightly reduced pool of available Perks, which we may slowly reintroduce over time. We want to navigate this particular feature as carefully as possible, ensuring that all available Perks provide ample utility and remain viable/balanced options.

Primary Weapons will continue to be available at Buy Stations but now at a more affordable price point so that Players can pursue victory with their most desired Weapons. We also remain happy with the introduction of Loadout Drop Markers, though we have taken a careful look at the price point. The price of Loadout Drop Markers has been slightly reduced so that respective Squad sizes can acquire their full Loadouts at a faster pace. In addition, on extremely rare occasions, Players may find one while looting throughout Al Mazrah. A second Loadout Drop Public Event has been added, which means the drops will now happen on the first and fifth Circles each match.

 

Additional Changes…

3-Plate Vests

We’re continuously evaluating the pace of combat engagements and have decided to make a change: all Players will now start with a 3-Plate Vest. Varying sizes of Vests will no longer exist in Battle Royale loot. This standardization will bring a more reliable feel to each engagement from the get-go. We'll continue looking at data about optimizing downtime and improving the ability to recover from a prior engagement.

 

Movement

We have made an important tweak to movement that should yield better outcomes for Players in combat. Starting with Season 02, Players will be able to bust through doors while plating the way they would if they were sprinting. This change includes a slight increase to movement speed while plating to enable Players to get to cover faster in moments of need.

 

Buy Stations

In order to make Buy Stations and their goods easier to access, we’ve revamped our approach; spawn locations have been added/adjusted, spawns will be static across the map, and Loadout Drop Markers have unlimited stock at all stations. As always, we will continue to monitor the global balance of our economy and availability of resources as we move forward.

 

Strongholds

Strongholds provide an alternative gameplay experience with high payoff for those willing to tackle the objective - and for others interested in robbing Players of their rewards. We are committed to providing a balanced engagement for Players who choose to enter Strongholds. Season 02 will bring changes to the rewards Players receive from Stronghold and Black Site completion, as well as additional adjustments to A.I. combatant damage.

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Picked up this to play a bit of the DMZ mode (?) with a couple of mates online, it's pretty decent TBF. Not entirely sure what I'm doing half the time, but the co-op nature of it vs AI I find much more fun. 

 

Can't be arsed with full online PVP modes anymore, I find them really, really dull these days. Dickless little turds running around kicking my arse every time. Boring.

 

The menus are horrible and it absolutely bombards you with meaningless nonsense I couldn't give two fvcks about but the gameplay itself feels pretty good once you get past it. 

 

Edited by RoboFox
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