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Posted
1 hour ago, kingcarr21 said:

So its not just your teammates you need to think about its the crew on the Normandy. So if you want to save absolutely everyone then,

 

Do all loyalty missions with all characters (that are available)

Get the IFF (and final character)

Do final Loyalty mission 

Go straight to Omega 4 relay

Complete suicide mission (selecting suitable characters for each section)

 

I feel like im giving you spoilers so didnt go into detail with final character. lol 

 

I get the sense im getting close to the end of ME3. I love seeing my previous decisions in ME1 and ME2 come to fruition. Im over 100 hours between the 3 games. I wish there were more games like this, so many different decisions to make that have massive impacts in ME3, im seriously considering going straight into another play through but as a complete renegade ( i am full paragon) I feel like ME3 would be a very short game in full Renegade lol 

thanks man, i appreciate you trying to not spoil it even though its a ten year old game and the statute of limitations on that is well over, but im really enjoying it almost like a new player. i decided to ignore the iff mission last night and continued doing side quests / loyalty missions. as far as renegade / paragon goes, like always with these type of games im half and half. an anti hero who loves being a bit of a bastard lol like you i love seeing my choices from ME1 show up in ME2. i dont remember anything of ME3 aside from a vague memory of being on earth and THAT ending. 

a little while ago i gave up on andromeda, even though it was a decent game, gameplay wise, because it didnt feel to me like mass effect, but playing through these old ones again i see similarities everywhere. i will probably go and play andromeda after ME3. 

Posted
18 hours ago, Beliall said:

with that in mind i would buy a package that includes a good all around ship, something with weapons and cargo space so you can do most of whats on offer from the start. the community is generally good and helpful in game, if you need help its usually offered and people will even lend you ships to try out because it costs nothing to replace them at the moment, unless you want to spent the paltry 3k to speed up the return timer. 

 

See this is one of the things that puts me off the most, the pay to win element. I want a game I can spend fifty quid or so on and enjoy, not one that's going to bankrupt me. I was looking at my mate's laptop screen and that's actually what inspired the conversation because when I side glanced it I thought he was looking at the Elite Dangerous site and considering a ship decal kit off the merch store. He actually wasn't, he was looking at ships for sale for like over a hundred quid. That's fvcking mental.

 

You can grind from Sidey to a fully A rated Anaconda in a couple weeks/months (depending on how much real life you've got to fit in) once you know what you're doing, run some trade routes off Inara for a couple days, buy yourself a Python, get to Robigo and bam bam some passenger missions later - Anaconda! 

 

Can you even grind for the best ships in SC using in-game credit? If you can, how on Earth are people paying like £150 for a starter 'package' to a ship? What's that all about? Literally nobody would pay hundreds for a ship in Elite, I don't even think many would pay that for a Federal Corvette and that legitimately does take weeks of grinding rep. 

 

How does ship purchasing ACTUALLY work and how broken is it that there's a whole market of websites offering to sell them?

 

Also, you can actually go out and enjoy the game in ED with that Sidey or with a Cobra or whatever on a budget. One of the best combat ships in the game is the Vulture which costs relative peanuts. Can you have equivalent fun in SC or are you just going to get mirked?

Posted
2 minutes ago, Finnegan said:

 

See this is one of the things that puts me off the most, the pay to win element. I want a game I can spend fifty quid or so on and enjoy, not one that's going to bankrupt me. I was looking at my mate's laptop screen and that's actually what inspired the conversation because when I side glanced it I thought he was looking at the Elite Dangerous site and considering a ship decal kit off the merch store. He actually wasn't, he was looking at ships for sale for like over a hundred quid. That's fvcking mental.

 

You can grind from Sidey to a fully A rated Anaconda in a couple weeks/months (depending on how much real life you've got to fit in) once you know what you're doing, run some trade routes off Inara for a couple days, buy yourself a Python, get to Robigo and bam bam some passenger missions later - Anaconda! 

 

Can you even grind for the best ships in SC using in-game credit? If you can, how on Earth are people paying like £150 for a starter 'package' to a ship? What's that all about? Literally nobody would pay hundreds for a ship in Elite, I don't even think many would pay that for a Federal Corvette and that legitimately does take weeks of grinding rep. 

 

How does ship purchasing ACTUALLY work and how broken is it that there's a whole market of websites offering to sell them?

 

Also, you can actually go out and enjoy the game in ED with that Sidey or with a Cobra or whatever on a budget. One of the best combat ships in the game is the Vulture which costs relative peanuts. Can you have equivalent fun in SC or are you just going to get mirked?

i will answer in order, these are all valid concerns and i will try to explain them as best i can

Pay-to-win. : this is a contentious point in the SC community. usually people with ship fleets worth 1000's claim its not pay to win, where as me, with just a few hundered in (now) a single ship claim it is. there is no doubt in my mind that i am in a better position to earn credits than a new player. my banu merchantman trade ship is ****ing huge, and at game release will give me a massive headstart on some others. it even has its own fighter which is decent enough to go bounty hunting in. but there are ships out there that sell for 3x that, that have even more advantages. in the alpha state, my ship isnt in game , so i have loaner ships in its place, a caterpiller and a banu fighter. the cat is another big trade ship with 500 cargo space (thats a lot) so my trading is only limited by my starting capital, which also , you get more of depending how many ship packages you have bought. some people have a few hundered thousand in starting cash. i have about 25k

you cannot grind from your starting ship to a $1200 ship right now, at least not when i played, nowhere sells them. you will be able to in the full game, every ship being made will be earnable with in game credits, except the special limited ship offered to people who have spent stupid money. but its just the one ship. this game is not complete yet. you cannot earn you way to the top because the top isnt finished yet. the reason people pay what they do, is the detail of the ships. are they worth the money? probably not, but thats why they are sold as pledges, not ships. you are backing the game, not purchasing a ship. its a clever distinction but people do it anyway. you can walk around them, open doors and storage units, park your rover or fighter, all the things you cant do in ED, and you can pilot with your friends as co pilots or in turrets / handling systems. they are not worth 400 each maybe , but there are better than ED ships in every way imaginable. 

third party websites selling ships is allowed by SC, just like i am allowed to "melt" any ship i own for the credit value and buy something else. if i melt a ship i can no longer gift it to another user, i can only gift what i have recently bought with cash. as soon as i melt the pack, i lose the ability. thats how people sell ships. to get real money back out of their game. if i chose to, i could sell my entire account though. that is a little more of a gray area but its exactly what i will do if i decide the game isnt going anywhere. 

Yes. you absolutely can go and enjoy the game in a starter ship. i normally recommend getting a slighter more expensive starter pack if you can, but now , with in game purchasing, it wont be long til you have a ship you can do more in. by more i mean kill things more easily, carry more cargo. there is plenty to do and you're not gonna get mirked every 5 minutes. its a single system but its huge and 50 player servers you only bump into huge population at space stations. as it should be in my mind. 


one thing to understand is where, in ED the anaconda might be considered an endgame ship, in SC it wouldnt even be in the middle its tiny by comparison. my loaner caterpiller is comparable in size and cargo capacity, and its one of the smaller cargo ships in game. about a third the size of my banu merchantmen.  and you can buy the cat in game as far as i know, a long with other , larger ships. 

i forgot to mention, they have regular free play weekends. get your mate to tell you when the next one is on and go and take a look


 

  • Thanks 1
Posted

@Beliall thanks for taking the time btw. 

 

But I guess the big question is - is it ever actually going to BE released? I mean the running joke in the ED community is that SC is just one huge fraud, it'll never actually come to be, it'll be in alpha forever until it fizzles out.

 

Is that genuinely unfair criticism? At this point in its development, should SC not be being increasingly produced by more and more staff? I know it started as a labour of love and some slow start up can be forgiven but eventually if it's going to have a sustainable future does it not need to become a bit more professional, better optimised for performance and just far more accessible?

 

I can pretty much guess what ED is going to look like in another five years time, what is SC going to look like?

Posted
3 minutes ago, Finnegan said:

@Beliall thanks for taking the time btw. 

 

But I guess the big question is - is it ever actually going to BE released? I mean the running joke in the ED community is that SC is just one huge fraud, it'll never actually come to be, it'll be in alpha forever until it fizzles out.

 

Is that genuinely unfair criticism? At this point in its development, should SC not be being increasingly produced by more and more staff? I know it started as a labour of love and some slow start up can be forgiven but eventually if it's going to have a sustainable future does it not need to become a bit more professional, better optimised for performance and just far more accessible?

 

I can pretty much guess what ED is going to look like in another five years time, what is SC going to look like?

Mate, honestly the hardcore SC fans are ****ing deluded. they pile vast amounts of cash into a pre alpha and defend everything lord roberts says and have excuses like " most good games have 10 year dev cycles, and SC had to start again when it changed engine" and " SC are doing things that have never been done before" these 2 points are true, on the face of it but lets be honest, if everyone had paid $40 for a copy and  chris roberts had all the money he needed to build it, it would be dead right now  because its taken too long. chris roberts is known for micro managing and changing course on things , and adding new things, late into a cycle all the time,. feature creep is defined by this game. 

i want it to be real, so badly. but i'll believe it when i see it. we are what, 7 or 8 years in and we have a billion ships and 1 star system. 4 studios around the world and a bank balance of like 180million. tell me you cant get a workable game out on that budget in 8 years. its a money farm, and as long as people keep backing it, theres no incentive to release it. they sell PICTURES of ship concepts for hundereds of dollars. they hold in game and real life expos to promote these new ships and the game isnt even out yet. i have $400 in the game. its not in one go, i bought a few small ships occasionally, i treated it like dlc and its surprising how fast it adds up. but he wont get another penny out of me.

imagine you are promised a new open world MMO. it goes into alpha and all you need to do to play is buy a horse.  you buy your horse and explore the starting area, do some dungeons, some side quests and think, i like this, i might buy a new horse, but a better one, like a zebra or a unicorn. so you do, then you can buy a lion to ride, or an elephant. but you still only have a starting area to explore. the game devs promised new and exciting places to go, but all they release is zoo animals. thats kind of how i feel about it


but even after all that. its still better than ED. ( unless you like mindless exploration, because SC doesnt have any and ED is hands down the best for space exploring just because of its vast size and real universe) just know what you're walking into and dont pay any more than than you would for a AAA game

 

  • Thanks 1
Posted

So basically, buy it and play it but take it at face value and just enjoy what it is without relying on it getting better or "released"?

 

And paying for any ship that you'll only be able to fly "on release" is fvcking stupid?

Posted (edited)
16 minutes ago, Finnegan said:

So basically, buy it and play it but take it at face value and just enjoy what it is without relying on it getting better or "released"?

 

And paying for any ship that you'll only be able to fly "on release" is fvcking stupid?

yes to point A you can and will get your moneys worth out of it quite easily by spending a normal amount.  and it is a spectacular environment to explore. honestly mind blowing. just dont join the cult of chris roberts

Point B, yes and no, i mean, i "own" a picture of a ship myself  (SC NFT anyone) so i am an idiot, but the price is expected to rise when the ship reaches development, based on comparisons with other ships, i should "save" at least 200 quid. if it ever releases, but dont make a habit of buying every shiny new thing you see like a lot of people do. there are many ships in game to buy in a package, and if i start playing again, the first thing i will do is melt my merchantman to buy more practical ships i can actually use. i swapped it all for the banu because i knew i was done with SC for the time being so i bought the best looking package i could with my assets and left it there. but yeah, in my mind chris roberts has more than enough cash to get the game done so buying new ships now for new cash is stupid.

i decided to look at the pledge store since we are talking and see what there is. 

image.thumb.png.1693abd0fa0a9f66b57e3d3122b56aa0.png

these are all base but i honestly cant recommend any of them. the auroras have a cargo space of zero, and only enough walking about space to store 1 hand placed crate to deliver. the mustangs are ok fighters but not at all special and they have no walking about space to place crates inside. 

image.png.55fff9a6e574d4d472014329ac6988e5.png

this is my number one pick for a new player. will set you back about £62 has actual cargo space ( so you can use terminals to place cargo directly inside remotely) and decent guns and handling. a better fighter than the mustang is . 
after which you can move up to buying, in game, the fantastic misc freelancer or cutlass. i think they are each about 5million scredits
image.png.71a0eec8f7ad2d45a75d15092b98d58a.png

image.png.49b01f25160f9e7e140e6c413a56a30e.png

both have good cargo space but the cutlass is a far better bounty hunter. 

 

image.png

Edited by Beliall
Posted

One of my issues with ED is that you often have to do shit you don't want to do in order to do the stuff you do want to do.

 

Namely, you kinda HAVE to either trade or do passenger crap to make the money to fight. Even after they brought in more lucrative kill missions, the money you get is still dwarfed by just being a taxi and the most viable way to get a good enough combat ship to actually enjoy combat is to... haul.

 

In SC can I jump in a beginner ship, go pewpew some space pirates or whatever, enjoy myself, and grind my way up to better ships to blow up bigger pirates etc without taking a billion million years to get there? Like, your recommendations for ships emphasise cargo space and almost being "all rounders"? Is that something that's semi compulsory for success or are you just suggesting that because it's the best way to see 'all' of the game?

Posted
1 minute ago, Finnegan said:

One of my issues with ED is that you often have to do shit you don't want to do in order to do the stuff you do want to do.

 

Namely, you kinda HAVE to either trade or do passenger crap to make the money to fight. Even after they brought in more lucrative kill missions, the money you get is still dwarfed by just being a taxi and the most viable way to get a good enough combat ship to actually enjoy combat is to... haul.

 

In SC can I jump in a beginner ship, go pewpew some space pirates or whatever, enjoy myself, and grind my way up to better ships to blow up bigger pirates etc without taking a billion million years to get there? Like, your recommendations for ships emphasise cargo space and almost being "all rounders"? Is that something that's semi compulsory for success or are you just suggesting that because it's the best way to see 'all' of the game?

I'm suggesting them because they are all rounders. trading is always going to be the number one money maker. drugs especially. it will take far longer to earn real money doing pew pew. starting rates are about 5k a kill but you can get through quite a lot quickly. player bounties are also a thing. NPC missions sometimes pay a couple of hundred thousand but you might get a smuggling mission or a bounty. but joe trucker in his caterpiller hauling 500 units of metals back and forth is going to be making steady bank.\

 

honestly, this was an ever changing thing, better to ask your mate who is still active what the rates are now and how bounty hunting compares to hauling.

i also chose those ships because the base ones are absolute shit and i would hate to see you buy one and then come to me saying the game is awful. i want you to get the best experience you can and not be told "you cant do this mission in that ship"

  • Thanks 1
Posted
7 hours ago, Beliall said:

thanks man, i appreciate you trying to not spoil it even though its a ten year old game and the statute of limitations on that is well over, but im really enjoying it almost like a new player. i decided to ignore the iff mission last night and continued doing side quests / loyalty missions. as far as renegade / paragon goes, like always with these type of games im half and half. an anti hero who loves being a bit of a bastard lol like you i love seeing my choices from ME1 show up in ME2. i dont remember anything of ME3 aside from a vague memory of being on earth and THAT ending. 

a little while ago i gave up on andromeda, even though it was a decent game, gameplay wise, because it didnt feel to me like mass effect, but playing through these old ones again i see similarities everywhere. i will probably go and play andromeda after ME3. 

I'm just starting the last mission now. Can't wait to see how it ends. I'm full paragon so expecting to be seen as a god after all this is over. I have full resources to go against the reapers so couldn't have done anymore if I tried. All side missions complete with all clusters 100% completed. 

 

I was going to take a look at Andromeda once I've finished. I'd heard it's not that good but guess I'll be the judge of that

  • Like 1
Posted
9 minutes ago, kingcarr21 said:

I'm just starting the last mission now. Can't wait to see how it ends. I'm full paragon so expecting to be seen as a god after all this is over. I have full resources to go against the reapers so couldn't have done anymore if I tried. All side missions complete with all clusters 100% completed. 

 

I was going to take a look at Andromeda once I've finished. I'd heard it's not that good but guess I'll be the judge of that

andromeda isnt anywhere near as bad as people have said. i just felt it was missing something. but like i said earlier, i could have been mis remembering ME 

Posted
7 hours ago, Beliall said:

thanks man, i appreciate you trying to not spoil it even though its a ten year old game and the statute of limitations on that is well over, but im really enjoying it almost like a new player. i decided to ignore the iff mission last night and continued doing side quests / loyalty missions. as far as renegade / paragon goes, like always with these type of games im half and half. an anti hero who loves being a bit of a bastard lol like you i love seeing my choices from ME1 show up in ME2. i dont remember anything of ME3 aside from a vague memory of being on earth and THAT ending. 

a little while ago i gave up on andromeda, even though it was a decent game, gameplay wise, because it didnt feel to me like mass effect, but playing through these old ones again i see similarities everywhere. i will probably go and play andromeda after ME3. 

The problem with andromeda is that it lacks a sense of direction in terms of the story from the first 3 games.  The game itself is fine to play but the story is severely lacking.  If you can see past that, you'll be ok.

Posted

So i finished ME3. What a great trilogy. Really enjoyed all 3 games. I was going to start a new playthrough as a renegade until i noticed ME Andromeda Standard Edition is reduced to just over £6 on the PS store. So i've brought that. Ill try and think of it as an independent game rather than a sequel

  • Like 1
Posted
1 hour ago, kingcarr21 said:

So i finished ME3. What a great trilogy. Really enjoyed all 3 games. I was going to start a new playthrough as a renegade until i noticed ME Andromeda Standard Edition is reduced to just over £6 on the PS store. So i've brought that. Ill try and think of it as an independent game rather than a sequel

ha thats my plan too! i just got the iff and im about to hit the omega 4 relay before getting into ME3. i am having a blast with it

  • Like 1
Posted

So i started ME Andromeda and after about 30 mins it glitched on me. My character was stuck in some weird body position which meant i couldnt climb up ledges. So had to turn it off. So not the best of starts.

 

Very early days but i do like the jet pack feature so i can actually jump around. Also has a more open world feel to it. 

  • Like 1
Posted
3 hours ago, kingcarr21 said:

So i started ME Andromeda and after about 30 mins it glitched on me. My character was stuck in some weird body position which meant i couldnt climb up ledges. So had to turn it off. So not the best of starts.

 

Very early days but i do like the jet pack feature so i can actually jump around. Also has a more open world feel to it. 

the hardest part about andromeda is resisting the urge to put the controller down in disgust when the lady says " my face is so tired". if you make it past that, you can do the rest

Posted

Just finished jedi order would probably give it an 8.5/10, gameplay wise it's exceptional its like a combination of dark souls light (4 difficulty levels I played on the third so hard rather than expert, I can imagine if you played in expert it'd be very comparable to a souls game) and uncharted/tomb raider, but with a light saber. My only huge gripe with the game is that getting around the maps (2 out of the 6, planets, at least) is so confusing I got lost for well over an hour on zeffo which was so needless and such a pain in the backside to the point I actually had to look up a walkthrough at one point just to work out how to return to my ship after getting so frustrated I had to pack up a session early (had a ton of views and all the top comments were saying similar things, why is this so frustratingly difficult to get around etc). Boss fights are inventive and fun, there are cameos from main franchise favourites that seem to fit perfectly, the story is brilliant and far better than any of the sequel films, there's some great character building of the main character and supporting cast, some breathtaking set pieces, enemies are pretty varied and can be quite challenging at times without ever making the player feel under powered. Force powers are really fun to use but in any sequel I'd like to see them expand on them a bit to add a bit more variety. If they could fix the map and how you get to places and add a few more force powers to the sequel it could be a legitimately 10/10 game as the core gameplay and story were a split top notch and it's a brilliant addition to the overall star wars universe. 

 

I tried Unpacking as I read a game of the year list it won and after an hour got really bored so might not bother with that. 

 

Also trying out ori and the blind forest which after an hour strikes me as being a game I will thoroughly enjoy so looking forward to getting my teeth stuck in to that a bit more when I get a chance. 

Posted
On 19/01/2022 at 16:37, Carl the Llama said:

Trying to get into Darkest Dungeon 1 but I'm struggling with the early game mechanic where you have reduced healing in town until you can complete a mission requiring levelled up units.  It's leaving me in a vicious cycle where I never quite have enough levelled or healthy units to complete that mission.  Last time I tried I ended up losing my only useful healer and my best melee attacker so now I've got to grind out a bunch of runs with new units until I can field a decent team again.  I feel like I must be missing something.

Persevered and I don't think I was missing anything, this game is just incredibly punishing, especially with all the DLC turned on, probably should've done a run without it to get more familiar with the core mechanics but I managed to pierce through that early game ceiling and kill the bastard who was infecting all my heroes and I've been on a mostly upwards curve since.  Shouldn't be long before I can delve into the Darkest Dungeon itself but I have already dipped my toes in other level 6 missions (the random ones that pop up occasionally if anyone's familiar) and it's safe to say I need more backup and better trinkets before I start running that one properly.  Great game though, really enjoying the challenge.

 

3 hours ago, Steve_Guppy_Left_Foot said:

Also trying out ori and the blind forest which after an hour strikes me as being a game I will thoroughly enjoy so looking forward to getting my teeth stuck in to that a bit more when I get a chance. 

Fantastic game and it has a great sequel too, enjoy. 

 

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